Worked on champion bug-fixing and scripting, developed internal tooling features and refactored game engine for optimizations in C++.
Developed tools and infrastructure for routing orders in equity and options market making in C++, Python and Bash.
Worked on building and launching a unit-testing framework for the Linux Kernel, KUnit, writing the framework in C and accompanying scripts in Python.
Architected and implemented a complex UI flow for Creating Contests and Leagues for Yahoo Fantasy Sports Android. All new source code was written and developed in Kotlin.
Worked on creating custom Android folding animations for new advertisement layouts using Java.
Developed from ground up a fun Android game called Pedal Panic using Unity and C#.